EDIT: I deeply appreciate the replies. What I need more than anything here is sample code for what I do with the few lines of code in the nested loop, since that's what works right in GetPixel/SetPixel, but also what I can't get to work right using Lockbits. Thank you
I'm trying to convert my image processing filters from GetPixel / SetPixel to Lockbits, to improve processing time. I have seen Lockbits tutorials here on Stack Overflow, MSDN, and other sites as well, but I'm doing something wrong. I'm starting with an exceedingly simple filter, which simply reduces green to create a red and purple effect. Here's my code:
private void redsAndPurplesToolStripMenuItem_Click(object sender, EventArgs e)
{
// Get bitmap from picturebox
Bitmap bmpMain = (Bitmap)pictureBoxMain.Image.Clone();
// search through each pixel via x, y coordinates, examine and make changes. Dont let values exceed 255 or fall under 0.
for (int y = 0; y < bmpMain.Height; y++)
for (int x = 0; x < bmpMain.Width; x++)
{
bmpMain.GetPixel(x, y);
Color c = bmpMain.GetPixel(x, y);
int myRed = c.R, myGreen = c.G, myBlue = c.B;
myGreen -= 128;
if (myGreen < 0) myGreen = 0;
bmpMain.SetPixel(x, y, Color.FromArgb(255, myRed, myGreen, myBlue));
}
// assign the new bitmap to the picturebox
pictureBoxMain.Image = (Bitmap)bmpMain;
// Save a copy to the HD for undo / redo.
string myString = Environment.GetEnvironmentVariable("temp", EnvironmentVariableTarget.Machine);
pictureBoxMain.Image.Save(myString + "\\ColorAppRedo.png", System.Drawing.Imaging.ImageFormat.Png);
}
So that GetPixel / SetPixel code works fine, but it's slow. So I tried this:
private void redsAndPurplesToolStripMenuItem_Click(object sender, EventArgs e)
{
// Get bitmap from picturebox
Bitmap bmpMain = (Bitmap)pictureBoxMain.Image.Clone();
Rectangle rect = new Rectangle(Point.Empty, bmpMain.Size);
BitmapData bmpData = bmpMain.LockBits(rect, ImageLockMode.ReadOnly, bmpMain.PixelFormat);
// search through each pixel via x, y coordinates, examine and make changes. Dont let values exceed 255 or fall under 0.
for (int y = 0; y < bmpMain.Height; y++)
for (int x = 0; x < bmpMain.Width; x++)
{
bmpMain.GetPixel(x, y);
Color c = new Color();
int myRed = c.R, myGreen = c.G, myBlue = c.B;
myGreen -= 128;
if (myGreen < 0) myGreen = 0;
bmpMain.SetPixel(x, y, Color.FromArgb(255, myRed, myGreen, myBlue));
}
bmpMain.UnlockBits(bmpData);
// assign the new bitmap to the picturebox
pictureBoxMain.Image = (Bitmap)bmpMain;
// Save a copy to the HD for undo / redo.
string myString = Environment.GetEnvironmentVariable("temp", EnvironmentVariableTarget.Machine);
pictureBoxMain.Image.Save(myString + "\\ColorAppRedo.png", System.Drawing.Imaging.ImageFormat.Png);
}
Which throws the error "An unhandled exception of type 'System.InvalidOperationException' occurred in System.Drawing.dll Additional information: Bitmap region is already locked" when it reaches the first line of the nested loop.
I realize this has to be a beginner's error, I'd appreciate if someone could demonstrate the correct way to convert this very simple filter to Lockbits. Thank you very much