i made a game in Ubuntu in which i use .wav files to play the sound in the background using this function:-
system("canebrake-gtk-play -f file_path")
But when the sound is played the whole game stops means the animation stops but after the completion of the sound , the game starts again normally....But this is creating a mess for me and showing a very bad impact , so i want to remove this creepy thing from my game ...so any help would be appreciable.. THANKX