I am coding a BufferedReader in Unity3D with a C# file. When ever I use this line of code it says there is an error of: "Parser Error:Identifier expectied, "in" is a keyword" , but when this code is run in Java there is not an error. Why doesn't System.in exist in C# and how do I fix it?
My code:
BufferedReader inFromUser = new BufferedReader(new InputStreamReader(System.in));