I'm creating a platform app which has ground nodes constantly moving, being disposed and regenerating. When running my app on the simulator a noticeable glitch in apparent, however when running on my device, from what I can see there is not glitch.
My question is, should the device perform better then the simulator or am I maybe just not noticing the glitch on the device because it is so much small.
Previous article have suggested the simulator should perform better, but these articles are in reference to iPhone 3GS, so I wondering if the newer iPhones are now out performing the simulator.
My device is an iPhone 5 and it is running IOS 8.2 and the simulator is version 8.3.