I wrote an simple code that should make 1000 of threads, do some job, join them, and replay everything 1000 times.
I have a memory leak with this piece of code and I don't understand why. I've been looking for solution pretty much everywhere and can't find one.
#include <iostream>
#include <thread>
#include <string>
#include <windows.h>
#define NUM_THREADS 1000
std::thread t[NUM_THREADS];
using namespace std;
//This function will be called from a threads
void checkString(string str)
{
//some stuff to do
}
void START_THREADS(string text)
{
//Launch a group of threads
for (int i = 0; i < NUM_THREADS; i++)
{
t[i] = std::thread(checkString, text);
}
//Join the threads with the main thread
for (int i = 0; i < NUM_THREADS; i++) {
if (t[i].joinable())
{
t[i].join();
}
}
system("cls");
}
int main()
{
for(int i = 0; i < 1000; i++)
{
system("cls");
cout << i << "/1000" << endl;
START_THREADS("anything");
}
cout << "Launched from the main\n";
return 0;
}