I am trying to transfer my widget creation to .kv instead of in my main.py. How can I still reference my on_press commands? painter is another child widget and contains the function I want to call, however I am unsure how I can reference painter.acceptshape from .kv.
class TestingApp(App):
def build(self):
parent = FloatLayout()
keepbtn = Button(pos= (10,10),text='Accept Shape',size_hint=(.25, .15),font_size=14, color=(0.960784, 1, 0.980392,1), background_normal = '',\
background_color= ( 0.0980392, 0.0980392, 0.439216,1), font_name='Exo2-Bold.otf')
restartbtn = Button(text='Restart',size_hint=(.2, .15),font_size=14, color=(0.960784, 1, 0.980392,1), background_normal = '',\
background_color= (0.0980392, 0.0980392, 0.439216,1), font_name='Exo2-Bold.otf')
renderbtn = Button(text = "Render Shape", size_hint=(.2, .15),font_size=14, color=(0.960784, 1, 0.980392,1), background_normal = '',\
background_color= ( 0.0980392, 0.0980392, 0.439216,1), font_name='Exo2-Bold.otf')
parent.add_widget(keepbtn)
parent.add_widget(restartbtn)
parent.add_widget(renderbtn)
# if free draw option
painter = FreeDraw()
keepbtn.bind(on_press=painter.acceptshape)
restartbtn.bind(on_press=painter.restart)
renderbtn.bind(on_press=painter.render)
parent.add_widget(painter)
# # if preloaded box
return parent
if __name__ == '__main__':
TestingApp().run()
kv:
<FloatLayout>:
canvas:
Rectangle:
source: 'background.jpg'
size: self.size
pos: self.pos