A problem set for people learning C++ is
Write a short program to simulate a ball being dropped off of a tower. To start, the user should be asked for the initial height of the tower in meters. Assume normal gravity (9.8 m/s2), and that the ball has no initial velocity. Have the program output the height of the ball above the ground after 0, 1, 2, 3, 4, and 5 seconds. The ball should not go underneath the ground (height 0).
Before starting C++ I had a reasonable, but primarily self taught, knowledge of Java. So looking at the problem it seems like it ought to be split into
- input class
- output class
- calculations class
- Physical constants class (recommended by the question setter)
- controller ('main') class
The input class would ask the user for a starting height, which would be passed to the controller. The controller would give this and a number of seconds (5) to the calculations class, which would create an array of results and return this to the controller. The controller would hand the array of results to the output class that would print them to the console.
I will put the actual code at the bottom, but it's possibly not needed.
You can probably already see the problem, attempting to return an array. I'm not asking how to get round that problem, there is a workaround here and here. I'm asking, is the problem a result of bad design? Should my program be structured differently, for performance, maintenance or style reasons, such that I would not be attempting to return an array like object?
Here is the code (which works apart from trying to return arrays);
main.cpp
/*
* Just the main class, call other classes and passes variables around
*/
#include <iostream>
#include "dropSim.h"
using namespace std;
int main()
{
double height = getHeight();
int seconds = 5;
double* results = calculateResults(height, seconds);
outputResults(results);
return 0;
}
getHeight.cpp
/*
* Asks the user for a height from which to start the experiment
* SI units
*/
#include <iostream>
using namespace std;
double getHeight()
{
cout << "What height should the experiment start at; ";
double height;
cin >> height;
return height;
}
calculateResults.cpp
/*
* given the initial height and the physical constants, the position of the ball
* is calculated at integer number seconds, beginning at 0
*/
#include "constants.h"
#include <cmath>
#include <iostream>
using namespace std;
double getPosition(double height, double time);
double* calculateResults(double height, int seconds)
{
double positions[seconds + 1];
for(int t = 0; t < seconds + 1; t++)
{
positions[t] = getPosition(height, t);
}
return positions;
}
double getPosition(double height, double time)
{
double position = height - 0.5*constants::gravity*pow(static_cast<double>(time), 2);
if( position < 0) position = 0;
//Commented code is for testing
//cout << position << endl;
return position;
}
outputResults.cpp
/*
* Takes the array of results and prints them in an appropriate format
*/
#include <iostream>
#include <string>
#include <sstream>
using namespace std;
void outputResults(double* results){
string outputText = "";
//The commented code is to test the output method
//Which is working
//double results1[] = {1,2,3,4,5};
//int numResults = sizeof(results1)/sizeof(results1[0]);
int numResults = sizeof(results)/sizeof(results[0]);
//cout << numResults; //= 0 ... Oh
for(int t = 0; t < numResults; t++)
{
ostringstream line;
line << "After " << t << " seconds the height of the object is " << results[t] << "\r";
outputText.append(line.str());
}
cout << outputText;
}
And finally a couple of headers; dropSim.h
/*
* dropSim.h
*/
#ifndef DROPSIM_H_
#define DROPSIM_H_
double getHeight();
double* calculateResults(double height, int seconds);
void outputResults(double* results);
#endif /* DROPSIM_H_ */
constants.h
/*
* Contains physical constants relevant to simulation.
* SI units
*/
#ifndef CONSTANTS_H_
#define CONSTANTS_H_
namespace constants
{
const double gravity(9.81);
}
#endif /* CONSTANTS_H_ */