How do you get a list of files within a directory so each can be processed?
13 Answers
Here's what I use:
/* Returns a list of files in a directory (except the ones that begin with a dot) */
void GetFilesInDirectory(std::vector<string> &out, const string &directory)
{
#ifdef WINDOWS
HANDLE dir;
WIN32_FIND_DATA file_data;
if ((dir = FindFirstFile((directory + "/*").c_str(), &file_data)) == INVALID_HANDLE_VALUE)
return; /* No files found */
do {
const string file_name = file_data.cFileName;
const string full_file_name = directory + "/" + file_name;
const bool is_directory = (file_data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0;
if (file_name[0] == '.')
continue;
if (is_directory)
continue;
out.push_back(full_file_name);
} while (FindNextFile(dir, &file_data));
FindClose(dir);
#else
DIR *dir;
class dirent *ent;
class stat st;
dir = opendir(directory);
while ((ent = readdir(dir)) != NULL) {
const string file_name = ent->d_name;
const string full_file_name = directory + "/" + file_name;
if (file_name[0] == '.')
continue;
if (stat(full_file_name.c_str(), &st) == -1)
continue;
const bool is_directory = (st.st_mode & S_IFDIR) != 0;
if (is_directory)
continue;
out.push_back(full_file_name);
}
closedir(dir);
#endif
} // GetFilesInDirectory

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The Windows code doesn't quite work when compiled with Unicode enabled. I got around this by explicitly calling the ASCII functions, which have an 'A' appended. Specifically, use WIN32_FIND_DATAA, FindFirstFileA, and FindNextFileA and everything works. Obviously this is a hack, but I live in an English speaking country so it works for me. :0 Thanks for the example code! – Joe Dec 18 '15 at 19:29
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Can't use dirent if you are making a lib. – Katianie May 25 '16 at 22:37
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1@tuple_cat `
`, ` – Cedric Mar 22 '17 at 02:45` and for sure some kind of file that includes `std::string`. Using `std::string`, you have to put `std::` in front of the `string` type declaration and use `opendir(directory.c_str())`.
But boost::filesystem
can do that: http://www.boost.org/doc/libs/1_37_0/libs/filesystem/example/simple_ls.cpp

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Here's an example in C on Linux. That's if, you're on Linux and don't mind doing this small bit in ANSI C.
#include <dirent.h>
DIR *dpdf;
struct dirent *epdf;
dpdf = opendir("./");
if (dpdf != NULL){
while (epdf = readdir(dpdf)){
printf("Filename: %s",epdf->d_name);
// std::cout << epdf->d_name << std::endl;
}
}
closedir(dpdf);

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1I was working with PDFs at the time. Those names could be anything you like. – Chris Kloberdanz Mar 08 '18 at 20:55
C++11/Linux version:
#include <dirent.h>
if (auto dir = opendir("some_dir/")) {
while (auto f = readdir(dir)) {
if (!f->d_name || f->d_name[0] == '.')
continue; // Skip everything that starts with a dot
printf("File: %s\n", f->d_name);
}
closedir(dir);
}

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You have to use operating system calls (e.g. the Win32 API) or a wrapper around them. I tend to use Boost.Filesystem as it is superior interface compared to the mess that is the Win32 API (as well as being cross platform).
If you are looking to use the Win32 API, Microsoft has a list of functions and examples on msdn.

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If you're in Windows & using MSVC, the MSDN library has sample code that does this.
And here's the code from that link:
#include <windows.h>
#include <tchar.h>
#include <stdio.h>
#include <strsafe.h>
void ErrorHandler(LPTSTR lpszFunction);
int _tmain(int argc, TCHAR *argv[])
{
WIN32_FIND_DATA ffd;
LARGE_INTEGER filesize;
TCHAR szDir[MAX_PATH];
size_t length_of_arg;
HANDLE hFind = INVALID_HANDLE_VALUE;
DWORD dwError=0;
// If the directory is not specified as a command-line argument,
// print usage.
if(argc != 2)
{
_tprintf(TEXT("\nUsage: %s <directory name>\n"), argv[0]);
return (-1);
}
// Check that the input path plus 2 is not longer than MAX_PATH.
StringCchLength(argv[1], MAX_PATH, &length_of_arg);
if (length_of_arg > (MAX_PATH - 2))
{
_tprintf(TEXT("\nDirectory path is too long.\n"));
return (-1);
}
_tprintf(TEXT("\nTarget directory is %s\n\n"), argv[1]);
// Prepare string for use with FindFile functions. First, copy the
// string to a buffer, then append '\*' to the directory name.
StringCchCopy(szDir, MAX_PATH, argv[1]);
StringCchCat(szDir, MAX_PATH, TEXT("\\*"));
// Find the first file in the directory.
hFind = FindFirstFile(szDir, &ffd);
if (INVALID_HANDLE_VALUE == hFind)
{
ErrorHandler(TEXT("FindFirstFile"));
return dwError;
}
// List all the files in the directory with some info about them.
do
{
if (ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
{
_tprintf(TEXT(" %s <DIR>\n"), ffd.cFileName);
}
else
{
filesize.LowPart = ffd.nFileSizeLow;
filesize.HighPart = ffd.nFileSizeHigh;
_tprintf(TEXT(" %s %ld bytes\n"), ffd.cFileName, filesize.QuadPart);
}
}
while (FindNextFile(hFind, &ffd) != 0);
dwError = GetLastError();
if (dwError != ERROR_NO_MORE_FILES)
{
ErrorHandler(TEXT("FindFirstFile"));
}
FindClose(hFind);
return dwError;
}
void ErrorHandler(LPTSTR lpszFunction)
{
// Retrieve the system error message for the last-error code
LPVOID lpMsgBuf;
LPVOID lpDisplayBuf;
DWORD dw = GetLastError();
FormatMessage(
FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL,
dw,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(LPTSTR) &lpMsgBuf,
0, NULL );
// Display the error message and exit the process
lpDisplayBuf = (LPVOID)LocalAlloc(LMEM_ZEROINIT,
(lstrlen((LPCTSTR)lpMsgBuf)+lstrlen((LPCTSTR)lpszFunction)+40)*sizeof(TCHAR));
StringCchPrintf((LPTSTR)lpDisplayBuf,
LocalSize(lpDisplayBuf) / sizeof(TCHAR),
TEXT("%s failed with error %d: %s"),
lpszFunction, dw, lpMsgBuf);
MessageBox(NULL, (LPCTSTR)lpDisplayBuf, TEXT("Error"), MB_OK);
LocalFree(lpMsgBuf);
LocalFree(lpDisplayBuf);
}

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I've just asked a similar question and here's my solution based on answer received (using boost::filesystem
library):
#include <string>
#include <iostream>
#include <boost/filesystem.hpp>
using namespace std;
using namespace boost::filesystem;
int main()
{
path p("D:/AnyFolder");
for (auto i = directory_iterator(p); i != directory_iterator(); i++)
{
if (!is_directory(i->path())) //we eliminate directories in a list
{
cout << i->path().filename().string() << endl;
}
else
continue;
}
}
Output is like:
file1.txt
file2.dat
Solving this will require a platform specific solution. Look for opendir() on unix/linux or FindFirstFile() on Windows. Or, there are many libraries that will handle the platform specific part for you.

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After combining a lot of snippets, I finally found a reuseable solution for Windows, that uses ATL Library, which comes with Visual Studio.
#include <atlstr.h>
void getFiles(CString directory) {
HANDLE dir;
WIN32_FIND_DATA file_data;
CString file_name, full_file_name;
if ((dir = FindFirstFile((directory + "/*"), &file_data)) == INVALID_HANDLE_VALUE)
{
// Invalid directory
}
while (FindNextFile(dir, &file_data)) {
file_name = file_data.cFileName;
full_file_name = directory + file_name;
if (strcmp(file_data.cFileName, ".") != 0 && strcmp(file_data.cFileName, "..") != 0)
{
std::string fileName = full_file_name.GetString();
// Do stuff with fileName
}
}
}
To access the method, just call:
getFiles("i:\\Folder1");

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1@NadavB it uses atlstr.h library, which I believe is only for Windows. – Jean Knapp Jun 17 '18 at 20:57
Or you do this and then read out the test.txt:
#include <windows.h>
int main() {
system("dir /b > test.txt");
}
The "/b" means just filenames are returned, no further info.
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This looks really nice and easy, but I don't get how to use this. Could you explain what is `/b` and where will we give the directory? – smttsp Jul 27 '13 at 11:26
You can use the following code for getting all files in a directory.A simple modification in the Andreas Bonini answer to remove the occurance of "." and ".."
CString dirpath="d:\\mydir"
DWORD errVal = ERROR_SUCCESS;
HANDLE dir;
WIN32_FIND_DATA file_data;
CString file_name,full_file_name;
if ((dir = FindFirstFile((dirname+ "/*"), &file_data)) == INVALID_HANDLE_VALUE)
{
errVal=ERROR_INVALID_ACCEL_HANDLE;
return errVal;
}
while (FindNextFile(dir, &file_data)) {
file_name = file_data.cFileName;
full_file_name = dirname+ file_name;
if (strcmp(file_data.cFileName, ".") != 0 && strcmp(file_data.cFileName, "..") != 0)
{
m_List.AddTail(full_file_name);
}
}

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void getFilesList(String filePath,String extension, vector<string> & returnFileName)
{
WIN32_FIND_DATA fileInfo;
HANDLE hFind;
String fullPath = filePath + extension;
hFind = FindFirstFile(fullPath.c_str(), &fileInfo);
if (hFind == INVALID_HANDLE_VALUE){return;}
else {
return FileName.push_back(filePath+fileInfo.cFileName);
while (FindNextFile(hFind, &fileInfo) != 0){
return FileName.push_back(filePath+fileInfo.cFileName);}
}
}
String optfileName ="";
String inputFolderPath ="";
String extension = "*.jpg*";
getFilesList(inputFolderPath,extension,filesPaths);
vector<string>::const_iterator it = filesPaths.begin();
while( it != filesPaths.end())
{
frame = imread(*it);//read file names
//doyourwork here ( frame );
sprintf(buf, "%s/Out/%d.jpg", optfileName.c_str(),it->c_str());
imwrite(buf,frame);
it++;
}
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you have 2 returns in method getFilesList, the code after the return FileName.push_back(filePath+fileInfo.cFileName); is not reachable – mmohab May 06 '14 at 23:50