So I'm pulling down about 50 images from my API using NSURLConnection, its working great, except its locking up the UI when it runs. I'm assuming that is because I'm updating the UI in real time form the NSURLConnection self delegate. So I'm thinking what I need to do is put placeholder loading images in the UIImage, then update them somehow once the delegate has acquired all the data, but how do I do that, can someone give me some coding examples?
- (void)connectionDidFinishLoading:(NSURLConnection *)connection {
// The request is complete and data has been received
// You can parse the stuff in your instance variable now
NSData *imageData = _dataDictionary[ [connection description] ];
if(imageData!=nil)
{
NSLog(@"%@%@",[connection description],imageData);
UIImageView *imageView = [[UIImageView alloc] initWithFrame: CGRectMake(self.x, 0, self.screenWidth, self.screenHight)];
// Process thi image
// resize the resulting image for this device
UIImage *resizedImage = [self imageScaleCropToSize:[UIImage imageWithData: imageData ]];
self.x = (self.x + imageView.frame.size.width);
if(self.x > self.view.frame.size.width) {
self.scrollView.contentSize = CGSizeMake(self.x, self.scrollView.frame.size.height);
}
[imageView setImage:resizedImage];
// add the image
[self.scrollView addSubview: imageView];
}
}