I'm using the Syphon framework to try and push frames of video from a server to a client application.
Syphon requires you to use OpenGL textures instead of normal images.
Because of this, I'm trying to render a CGImageRef as a texture and send it on to be published.
I'm creating my CGL context as so:
CGLPixelFormatAttribute attribs[13] = {
kCGLPFAOpenGLProfile, (CGLPixelFormatAttribute)kCGLOGLPVersion_3_2_Core, // This sets the context to 3.2
kCGLPFAColorSize, (CGLPixelFormatAttribute)24,
kCGLPFAAlphaSize, (CGLPixelFormatAttribute)8,
kCGLPFAAccelerated,
kCGLPFADoubleBuffer,
kCGLPFASampleBuffers, (CGLPixelFormatAttribute)1,
kCGLPFASamples, (CGLPixelFormatAttribute)4,
(CGLPixelFormatAttribute)0
};
CGLPixelFormatObj pix;
GLint npix;
CGLChoosePixelFormat(attribs, &pix, &npix);
CGLCreateContext(pix, 0, &_ctx);
I already have a CGImageRef that I know can be rendered properly as an NSImage.
I'm rendering the texture as so:
CGLLockContext(cgl_ctx);
if (_texture) {
glDeleteTextures(1, &_texture);
}
int width = 1920;
int height = 1080;
GLubyte* imageData = malloc(width * height * 4);
CGContextRef imageContext = CGBitmapContextCreate(imageData, width, height, 8, width * 4, CGColorSpaceCreateDeviceRGB(), kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedLast);
CGContextDrawImage(imageContext, CGRectMake(0.0, 0.0, width, height), image);
CGContextRelease(imageContext);
GLuint frameBuffer;
GLenum status;
glGenFramebuffersEXT(1, &frameBuffer);
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, frameBuffer);
glGenTextures(1, &_texture);
glBindTexture(GL_TEXTURE_2D, _texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_TEXTURE_2D, imageData);
status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
NSLog(@"OpenGL Error");
}
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
CGLUnlockContext(cgl_ctx);
The rendering code is in a different class, but the context should be passed through and is the same.
I've tried the advice in pretty much every other instance of this problem to no avail.