I'm trying to submit my iOS app made with Xcode 6 using Application Loader. The app works in the simulator and in my iPhone and passes validation in Organizer. However, from the Application Loader I get errors about missing icons and storyboard files:
- Missing required icon file.
- Your binary is not optimized for iPhone 5.
- Storyboard file 'Main~iphone.storyboardc' was not found.
- Storyboard file 'Main~ipad.storyboardc' was not found.
I've gone through Stackoverflow and googling, but nothing so far has helped.
I'm targeting iOS >= 7.0 so I'm not sure why I get these errors about the icon files. I have ticked off icons for iPad and iOS < 7.0 and provided all sizes of rest of the icons in Image.xcassets folders AppIcon and LaunchImage. As far as I know, I don't need to specify particular filenames as long as I'm using asset catalogs, where I just drag and drop the icon files. I also provided icons for iOS 6, but it didn't remove the error. I tried to add Default* files as in here, but without luck. The last URL in the error message doesn't work. Could something be missing in info plist?
I tried to rename the storyboard file Main~iphone.storyboard to Main~iphone.storyboardc, but when I build I get the error "Interface Builder Storyboard Postprocessor Error. ibtool could not strip 'Main~iphone.storyboardc' because it is not an Interface Builder document.". For testing I removed support for iPad so I don't know why I get error about the iPad storyboard. Here is the target's the deployment info: