In order to break another problem down into smaller parts, I am trying to set up all the TextKit components. However, I am getting an crash after changing how I initialize NSTextStorage
. For testing purposes I have simplified the project to the following:
import UIKit
class ViewController3: UIViewController {
@IBOutlet weak var textView: UITextView!
@IBOutlet weak var myTextView: MyTextView!
override func viewDidLoad() {
super.viewDidLoad()
let container = NSTextContainer(size: myTextView.bounds.size)
let layoutManager = NSLayoutManager()
let textStorage = NSTextStorage(string: "This is a test")
layoutManager.addTextContainer(container)
//layoutManager.textStorage = textView.textStorage // This works
layoutManager.textStorage = textStorage // This doesn't work
myTextView.layoutManager = layoutManager
}
}
class MyTextView: UIView {
var layoutManager: NSLayoutManager?
override func drawRect(rect: CGRect) {
let context = UIGraphicsGetCurrentContext();
// Enumerate all the line fragments in the text
layoutManager?.enumerateLineFragmentsForGlyphRange(NSMakeRange(0, layoutManager!.numberOfGlyphs), usingBlock: {
(lineRect: CGRect, usedRect: CGRect, textContainer: NSTextContainer!, glyphRange: NSRange, stop: UnsafeMutablePointer<ObjCBool>) -> Void in
// Draw the line fragment
self.layoutManager?.drawGlyphsForGlyphRange(glyphRange, atPoint: CGPointMake(0, 0))
})
}
}
It crashes at enumerateLineFragmentsForGlyphRange
with an exception code of EXC_I386_GPFLT. That code isn't very explanitory. The basic problem seems to be coming down to how I am initializing NSTextStorage
.
If I replace
let textStorage = NSTextStorage(string: "This is a test")
layoutManager.textStorage = textStorage
with this
layoutManager.textStorage = textView.textStorage
then it works. What am I doing wrong?