I try to implement cloud messaging, and I'm facing with a problem, It makes my game terminate. But I don't have this problem with example project.
The relating class's GGLInstanceIDTokenManager, It's a private class in libGGLInstanceIDLib.a lib. The below is what I see on xCode log:
2015-06-16 18:13:04.446 BreezeGame[2307:427893] -[GGLInstanceIDTokenManager fetchTokenWithAuthorizedEntity:scope:keyPair:options:handler:]: unrecognized selector sent to instance 0x14681290
2015-06-16 18:13:04.713 BreezeGame[2307:427893] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[GGLInstanceIDTokenManager fetchTokenWithAuthorizedEntity:scope:keyPair:options:handler:]: unrecognized selector sent to instance 0x14681290'
Why didn't Xcode find fetchTokenWithAuthorizedEntity:scope:keyPair:options:handler: function ?
Please help me to fix it. I'm newbie with Cloud Messaging.