I have a code that creates 10 objects of a class, that implement runnable. Each object is kept in hashmap for later usage. Each object is running on a separate thread. Each object has a public method where items can be added into the queue. The object processes the queue with infinite loop.
I want to know if this solution is OK or is there something that is totally wrong/useless/missing(especially the use of volatile and syncronized keywords)?
MultithreadingTest.class
package multithreadingtest;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
/**
* Multithreading example.
*
* @author lkallas
*/
public class MultithreadingTest {
private static final int NUM_OF_THREADS = 10;
private static String name;
private static final Map<Integer, ThreadWorker> objectMap = new HashMap<>(); //Map or storing Threadworker objects
public static void main(String[] args) {
ExecutorService executor = Executors.newFixedThreadPool(NUM_OF_THREADS);
//Creating threads
for (int i = 0; i < NUM_OF_THREADS; i++) {
name = "ThreadWorker" + String.valueOf(i);
ThreadWorker thread = new ThreadWorker(name);
objectMap.put(i, thread); //Add objects to map
executor.execute(thread);
}
for (int i = 0; i < 10; i++) {
ThreadWorker worker = objectMap.get(i);
for (int j = 0; j < 10; j++) {
worker.addToQueue("Test1");
}
}
}
}
ThreadWorker.class
package multithreadingtest;
import java.util.LinkedList;
import java.util.Queue;
/**
* Worker class that performs operations in another thread.
*
* @author lkallas
*/
public class ThreadWorker implements Runnable {
private final String threadName;
private volatile Queue workQueue; //Does this have to volatile??
/**
* Class constructor.
*
* @param threadName Name of the thread for identifying.
*
*/
public ThreadWorker(String threadName) {
this.threadName = threadName;
this.workQueue = new LinkedList();
System.out.println(String.format("Thread %s started!", threadName));
}
/**
* Adds items to the queue.
*
* @param object Object to be added to the queue.
*/
public synchronized void addToQueue(String object) {
workQueue.add(object); //Does it have to be syncronized void
}
@Override
public void run() {
while (true) {
if (!workQueue.isEmpty()) {
System.out.println("Queue size: " + workQueue.size());
String item = (String) workQueue.peek();
//Process item
System.out.println(threadName + " just processed " + item);
workQueue.remove();
}
}
}
}
Any help and suggestions are much appreciated!