I'm trying to incorporate some of my iPad UI elements into iPhone 6 plus's landscape mode. To do this, I am checking for a horizontalSizeClass
of regular. But whenever I run the app in the iPhone 6 plus simulator, the horizontal size class always registers as compact in landscape mode. (Even the keyboard is a regular iPhone keyboard, not the special 6+ keyboard.) Is this intended behavior? (does this happen on the real device?) How can I test the transition to a regular horizontal size class in the simulator?
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Turned out the entire screen was scaled up, including the status bar - the app wasn't supporting the iPhone 6/6+ screen size at all. I followed the instructions on this thread to add a launch storyboard, which allows the app to use the native capabilities of the 6/6+.

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