I am building a linked list, where nodes are all linked to Head. The Head is derived from node, but the Head requires a pointer to last node. See the comment at the top of code.
/* Base <= node <= node <= node
* | ^
* | ptr to last node |
* -------------------------
*/
class Node {
private:
Node* prev;
public:
explicit Node(Node* parent) : prev(parent) {
Node* foo_ptr = this;
while (foo_ptr->prev != 0) {
foo_ptr = foo_ptr->prev;
}
// foo_ptr points to Base, how can I now change Base::last?
}
};
class Base : public Node {
private:
Node* last;
public:
Base() : Node(0), last(this) {}
};
How can I change change variable Base::last
when adding new node, for example:
Node* n = new Base;
new Node(n); // can Node constructor update n->last?
I was thinking to use virtual function to update the variable, but according to this post: Calling virtual functions inside constructors, its a no no so I do not want to do it. So is there a good way of achieving this type of linked list?
Thanks...