Here's the link to my other question: SurfaceView setMeasuredDimension() with height greater than 4096 crashes It shows my question but so far I didn't find a way to solve it. In fact,I just want to make a vertical curve line on the phone screen but its height should not be limited to less than 4096 pixels! I previously designed it with 'SurfaceView',so the issue occurs as shown in that link. Is there another way to achieve it?
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If your curve can be drawn procedurally on the fly, I would do that. Preparing such a large image may lead to performance issues.
If you really want to create image larger than your GPU texture limit, you can turn off hardware acceleration for that drawing.

Zielony
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My curve line needs random create and it's wobble,so i can't using image.now i will try to replace surfaceview of view. – parcool Jun 25 '15 at 01:23