My app will run on xcode's simulators without crashing, and on my ios device (through xcode) without crashing as well.
However, when I export the build as an ipa file and add it to my device through itunes, it launches and then crashes after the launch screen appears for it's assigned time. This is for ad hoc and app store ipa files. Apple rejected my app for this reason.
Do you know why this crash is happening?
Thanks!
Here is the crash log:
https://www.scribd.com/doc/269784196/Xcode-6-3-2-launching-crash