I got this error in the console, and I have no idea how to fix it or what it is.
2015-06-30 21:09:28.268 stop watch[1394:373417] -[stop_watch.ViewController
result]: unrecognized selector sent to instance 0x7fa7f0513df0
2015-06-30 21:09:28.270 stop watch[1394:373417] *** Terminating app due to
uncaught exception 'NSInvalidArgumentException', reason: '-
[stop_watch.ViewController result]: unrecognized selector sent to instance
0x7fa7f0513df0'
*** First throw call stack:
(
0 CoreFoundation 0x000000010bee7a75 __exceptionPreprocess + 165
1 libobjc.A.dylib 0x000000010da3fbb7 objc_exception_throw + 45
2 CoreFoundation 0x000000010beeed1d -[NSObject(NSObject) doesNotRecognizeSelector:] + 205
3 CoreFoundation 0x000000010be469dc ___forwarding___ + 988
4 CoreFoundation 0x000000010be46578 _CF_forwarding_prep_0 + 120
5 Foundation 0x000000010c31f844 __NSFireTimer + 83
6 CoreFoundation 0x000000010be4f6c4 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20
7 CoreFoundation 0x000000010be4f285 __CFRunLoopDoTimer + 1045
8 CoreFoundation 0x000000010be1259d __CFRunLoopRun + 1901
9 CoreFoundation 0x000000010be11bc6 CFRunLoopRunSpecific + 470
10 GraphicsServices 0x0000000110003a58 GSEventRunModal + 161
11 UIKit 0x000000010c77a580 UIApplicationMain + 1282
12 stop watch 0x000000010bd067be top_level_code + 78
13 stop watch 0x000000010bd067fa main + 42
14 libdyld.dylib 0x000000010e21b145 start + 1
)
libc++abi.dylib: terminating with uncaught exception of type NSException
(lldb)
Sorry, I wish I could be a bit more clear, but I really don't know what the problem is.
Also, I don't know if this will help but I'll put the code I'm running below.
import UIKit
class ViewController: UIViewController {
var timer = NSTimer()
var count = 0
var condition = 1
@IBOutlet weak var main: UILabel!
@IBOutlet weak var stopOut: UIButton!
@IBAction func start(sender: AnyObject) {
func result() {
count++
}
condition = 1
main.text = String(count)
}
@IBAction func stop(sender: AnyObject) {
if condition == 1 {
timer.invalidate()
condition = 0
stopOut.setTitle("stop", forState: UIControlState.Normal)
}
else {
stopOut.setTitle("clear", forState: UIControlState.Normal)
timer.invalidate()
count = 0
main.text = String(count)
condition = 1
}
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
timer = NSTimer.scheduledTimerWithTimeInterval(1, target: self, selector: Selector("result"), userInfo: nil, repeats: true)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
So I did some recent changes, and I took the result function out of the start function and now it starts up, but now when I press start on the timer I need to continuously press the start button for it to update. So how can I make it so that it only starts ticking when the button is pressed and it continues to update to the next number every second.