I am new to C++ on MacOS.
I got an error when I used kbhit()
in my program.
I used #include<conio.h>
but got error too, so I searched and test with #include<curses.h>
but error is still remained.
I am new to C++ on MacOS.
I got an error when I used kbhit()
in my program.
I used #include<conio.h>
but got error too, so I searched and test with #include<curses.h>
but error is still remained.
No idea if this would work on Mac, but here's some code that I've used to get a single keypress on Linux.
int mygetch() {
char ch;
int error;
static struct termios Otty, Ntty;
fflush(stdout);
tcgetattr(0, &Otty);
Ntty = Otty;
Ntty.c_iflag = 0; /* input mode */
Ntty.c_oflag = 0; /* output mode */
Ntty.c_lflag &= ~ICANON; /* line settings */
#if 1
/* disable echoing the char as it is typed */
Ntty.c_lflag &= ~ECHO; /* disable echo */
#else
/* enable echoing the char as it is typed */
Ntty.c_lflag |= ECHO; /* enable echo */
#endif
Ntty.c_cc[VMIN] = CMIN; /* minimum chars to wait for */
Ntty.c_cc[VTIME] = CTIME; /* minimum wait time */
#if 1
/*
* use this to flush the input buffer before blocking for new input
*/
#define FLAG TCSAFLUSH
#else
/*
* use this to return a char from the current input buffer, or block if
* no input is waiting.
*/
#define FLAG TCSANOW
#endif
if ((error = tcsetattr(0, FLAG, &Ntty)) == 0) {
error = read(0, &ch, 1 ); /* get char from stdin */
error += tcsetattr(0, FLAG, &Otty); /* restore old settings */
}
return (error == 1 ? (int) ch : -1 );
}
kbhit() is non-standard. In fact, I don't believe there is a standard function for detecting keyboard input. The best you can do is read a character from stdin using e.g. fgetc, and hope it's not redirected from somewhere else.