I have problems with classes and keep getting errors whatever I do, please tell me where I am wrong. I have been trying to bind a button on first screen to open popup when it is pressed, but have this error:
AttributeError: 'str' object has no attribute 'bind'
File "C:\Users\Lara\Downloads\Kivy-1.9.0-py3.4-win32-x64\kivy34\kivy\lang.py", line 2012, in _apply_rule
setattr(widget_set, key, value)
File "kivy\weakproxy.pyx", line 22, in kivy.weakproxy.WeakProxy.__setattr__ (kivy\weakproxy.c:1189)
File "kivy\properties.pyx", line 397, in kivy.properties.Property.__set__ (kivy\properties.c:4680)
File "kivy\properties.pyx", line 429, in kivy.properties.Property.set (kivy\properties.c:5203)
File "kivy\properties.pyx", line 484, in kivy.properties.Property.dispatch (kivy\properties.c:5852)
File "kivy\_event.pyx", line 1168, in kivy._event.EventObservers.dispatch (kivy\_event.c:12154)
File "kivy\_event.pyx", line 1074, in kivy._event.EventObservers._dispatch (kivy\_event.c:11451)
File "C:\Users\Lara\Downloads\Kivy-1.9.0-py3.4-win32-x64\kivy34\kivy\uix\popup.py", line 190, in on_content
self._container.add_widget(value)
File "C:\Users\Lara\Downloads\Kivy-1.9.0-py3.4-win32-x64\kivy34\kivy\uix\boxlayout.py", line 210, in add_widget
widget.bind(
Relevant part of .py file:
from kivy.app import App
from kivy.uix.screenmanager import ScreenManager, Screen, FadeTransition
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.widget import Widget
from kivy.uix.label import Label
from kivy.uix.button import Button
from kivy.core.image import Image
from kivy.graphics import Color, Rectangle
from kivy.uix.popup import Popup
from kivy.properties import NumericProperty, ReferenceListProperty
from kivy.properties import ObjectProperty
from kivy.lang import Builder
from kivy.uix.popup import Popup
class InstructionsPopup(Popup):
pass
class StartScreen(Screen):
def show_instructions(self):
p = InstructionsPopup()
p.open()
class GameScreen(Screen):
pass
class RootScreen(ScreenManager):
pass
class Main2App(App):
def build(self):
self.load_kv("main2.kv")
return RootScreen()
if __name__ == "__main__":
Main2App().run()
and .kv file:
#:import FadeTransition kivy.uix.screenmanager.FadeTransition
<StartScreen>:
name: "start"
FloatLayout:
Button:
id: play
text: "Play!"
on_release: root.manager.current = 'game'
Button:
id: how
text: "How to play"
on_press: self.parent.parent.show_instructions()
<GameScreen>:
name: "game"
FloatLayout:
SnakeWidget:
InfoWidget:
Button:
id: menu
text: "Menu"
<InstructionsPopup>:
size_hint: 0.5, 0.5
content: "You start the game by ... "
title: "How to play"
<RootScreen>:
id: screen_manager
transition: FadeTransition()
StartScreen:
name: "start"
GameScreen:
name: "game"
I alse tried binding the button in StartScreen
class like this:
btn = self.ids.how
btn.bind(on_press=ShowInstructions())
but it kept telling me self
is not defined.
Any ideas what else I can try or where I could be wrong?