First time I use cmake on iOS and I am confused.
find_package(GLUT REQUIRED)
results in GLUT_LIBRARY and GLUT_FOUND defined (and GLUT_FOUND evaluated to true) but not GLUT_INCLUDE_DIRS as it was suggested here (and many other places):
How to compile GLUT + OpenGL project with CMake and Kdevelop in linux?
GLUT_LIBRARY is:
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk/System/Library/Frameworks/GLUT.framework/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk/System/Library/Frameworks/Cocoa.framework
I am not familiar with iOS frameworks, so I am not sure if that is what should be expected. How may I find the GLUT include directories ?