I have been trying to get this simple example using threads activated by pushbuttons to work. It is based off of the solution in the question below:
How to implement frequent start/stop of a thread (QThread)
The main differences between the example solution above and my code below are:
- I used a QWidget instead of MainWindow
- I changed the name of signals for clarity
- My code contains debugging information
- I experimented with eliminating the signals created by worker as the didn't appear to do anything
It appears that the start/stop signals are not triggering their corresponding slots, but I am not experienced enough to troubleshoot why.
Additionally, I am unsure of the purpose of the signal:
SignalToObj_mainThreadGUI()
Is that just something that could be used and is not?
I have been trying to get this code to work for some time, so any help would be greatly appreciated.
main.cpp
#include "threadtest.h" #include <QApplication> int main(int argc, char *argv[]) { QApplication a(argc, argv); ThreadTest w; w.show(); return a.exec(); }
threadtest.h
#include <QWidget> #include <QThread> #include "worker.h" namespace Ui { class ThreadTest; } class ThreadTest : public QWidget { Q_OBJECT public: explicit ThreadTest(QWidget *parent = 0); ~ThreadTest(); signals: void startWorkSignal(); void stopWorkSignal(); private slots: void on_startButton_clicked(); void on_stopButton_clicked(); private: Ui::ThreadTest *ui; worker *myWorker; QThread *WorkerThread; };
threadtest.cpp
#include "threadtest.h" #include "ui_threadtest.h" ThreadTest::ThreadTest(QWidget *parent) : QWidget(parent), ui(new Ui::ThreadTest) { ui->setupUi(this); myWorker = new worker; WorkerThread = new QThread; myWorker->moveToThread(WorkerThread); connect(this, SIGNAL(startWorkSignal()), myWorker, SLOT(StartWork()) ); connect(this, SIGNAL(stopWorkSignal()), myWorker, SLOT(StopWork()) ); //Debug this->dumpObjectInfo(); myWorker->dumpObjectInfo(); } ThreadTest::~ThreadTest() { delete ui; } void ThreadTest::on_startButton_clicked() { qDebug() << "startwork signal emmitted"; emit startWorkSignal(); } void ThreadTest::on_stopButton_clicked() { qDebug() << "stopwork signal emmitted"; emit stopWorkSignal(); }
worker.h
#include <QObject> #include <QDebug> class worker : public QObject { Q_OBJECT public: explicit worker(QObject *parent = 0); ~worker(); signals: void SignalToObj_mainThreadGUI(); //void running(); //void stopped(); public slots: void StopWork(); void StartWork(); private slots: void do_Work(); private: volatile bool running, stopped; };
worker.cpp
#include "worker.h" worker::worker(QObject *parent) : QObject(parent), stopped(false), running(false) { qDebug() << "running: " << running; qDebug() << "stopped: " << stopped; } worker::~worker() {} void worker::do_Work() { qDebug() << "inside do Work"; emit SignalToObj_mainThreadGUI(); if (!running || stopped) return; // actual work here /* for (int i = 0; i < 100; i++) { qDebug() << "count: " + i; } */ QMetaObject::invokeMethod(this, "do_Work", Qt::QueuedConnection); } void worker::StopWork() { qDebug() << "inside StopWork"; stopped = true; running = false; //emit stopped(); } void worker::StartWork() { qDebug() << "inside StartWork"; stopped = false; running = true; //emit running(); do_Work(); }