I am developing a GKTurnBasedGame on iOS. I am having a problem, that when another player is calling endTurnWithNextParticipants, The following function wont get called on the other simulator:
func player(player: GKPlayer, receivedTurnEventForMatch match: GKTurnBasedMatch, didBecomeActive: Bool)
I am using two simulator on different Macs with Game Center Sandbox Accounts. On the first device, that calls the endTurn function, the current player is the other player that should receive the event.
I think that this might be a sandbox problem?!
Has anybody an idea or similar problems?
Best regards and thanks a lot!
Benjamin