OOM issue with device 16M Heap size working (with low resolution 200*200) images in grid view? I had came across lazy loading solution,but how to work with drawables & apply lazyloading process to them? Device with 32M Heap size working fine. Can anyone advice? Thanks in advance
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you can give it a try not sure though : you will have to add in manifest this property within application tag largeheap=true to enable large heap for your app. – Vivek Khare Jul 17 '15 at 11:49
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Of course,but it will up to some extent to avoid OOM issue – bhaskar bachi Jul 18 '15 at 05:31
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See my answer at the following thread.
Any best third party tool to cache image in Android?
Just use any of the above Image loaders to achieve what you need.

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MarkySmarky
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I approached all the possible solutions(Picasso,glide) with 12(200*200) images but OOM issue with Emulators 16(VM Heap Size) only. – bhaskar bachi Jul 20 '15 at 09:54