I'm using SuperCollider, and I want to basically package up a music script that's been written. This is under the goal of wanting to call it from Unreal Engine 4, for what it's worth.
I know SuperCollider runs with a server/client mentality, with scsynth
being the server and sclang
being the client. I'm on a Mac machine, and I'm trying to start up sclang/scsynth manually. Here's what I expected.
$> scsynth -u 2000 # This is running in another Terminal tab...
$> sclang -u 2000 MyScript.scd # Shouldn't this hook it up?
# An interactive terminal starts here...Shouldn't my commands
# be going to the server I started up?
Any ideas?