The Javascript microlibrary augment.js is sometimes used to include OOP-like features in Javascript code. Despite working with Javascript on a daily basis I am still somewhat naive about the inner workings of the language, so I often rely on or borrow from patterns from other libraries to avoid pitfalls.
One function in the augment.js
library is defclass
, which is quite short:
augment.defclass = function (prototype) {
var constructor = prototype.constructor;
constructor.prototype = prototype;
return constructor;
};
My question is: how is this anything like defining a class? It looks like all it does is 1) set the prototype
of the input's constructor
to be the input itself, and then 2) return the constructor
. What does that have to do with defining a class (or something like a class)?