I can understand defaulted constructors, since user defined constructors will disable the compiler generated ones making the object non trivially copyable etc.
In the destructor case, apart from changing access category, what use is there to define a defaulted destructor considering that no user defined member function can disable them (you can't overload destructors anyway) ?
// Which version should I choose ?
struct Example
{
//1. ~Example() = default;
//2. ~Example() {}
//3.
};
Even in the case of virtual destructors, defaulting them would not make them trivial so what good is it doing it?