My general idea is to make a Sprite-Sheet-Maker I mean the program will:
- Collect more than one picture like "1.bmp" , "2.png" and "3.jpg"
- Create new BuffredImage variable and draw on it the 3 pictures (and draw the BuffredImage on a JPanel on the same time)
- Save the final picture "Final.png"
I'm thinking to make the First step and the Second one in one loop because i have a JList
with the paths of all the pictures.
and to do that I used Java window Builder on eclipse, I made my form and I tried to test a simple code on the Panel
.
Panel panel = new Panel(); //Work
panel.setBackground(Color.BLUE); //Work
BufferedImage img = new BufferedImage(5,5,5); //Work
Graphics g = null ; //Work
panel.paintComponents(g); //work
g.setColor(Color.BLACK); //ERROR---------------------ERROR
g.fillRect(0, 0, 50, 50);
The problem it's not only in that code but in all the idea so please any of your ideas could help me even a part of solution for a part of my project , so please comment with any idea you've got.