I am using Unity to build my game. I need the application to always run as administrator.
When I build my game, I right click on the exe that is produced and set 'Run this program as an administrator' on in the Compatibility > Settings section of the exe properties.
I can write an editor script (C#) that'll execute after a build has completed. So I was wondering if I could automate this step so that I do not forget to do it every time I build?