I want to build a cube in MATLAB and assign different 2D images for its faces. I think this is called texture mapping. I've searched for such a code, but what I found is a code that is able to assign a single image to all of the cube faces, the code is available here (http://www.mathworks.com/matlabcentral/answers/32070-rgb-images-on-a-3d-cube). Here is the code,
cdata = flipdim( imread('peppers.png'), 1 );
cdatar = flipdim( cdata, 2 );
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surface([-1 1; -1 1], [-1 -1; 1 1], [-1 -1; -1 -1], ...
'FaceColor', 'texturemap', 'CData', cdatar );
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surface([-1 1; -1 1], [-1 -1; 1 1], [1 1; 1 1], ...
'FaceColor', 'texturemap', 'CData', cdata );
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surface([-1 1; -1 1], [-1 -1; -1 -1], [-1 -1; 1 1], ...
'FaceColor', 'texturemap', 'CData', cdata );
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surface([-1 1; -1 1], [1 1; 1 1], [-1 -1; 1 1], ...
'FaceColor', 'texturemap', 'CData', cdatar );
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surface([-1 -1; -1 -1], [-1 1; -1 1], [-1 -1; 1 1], ...
'FaceColor', 'texturemap', 'CData', cdatar );
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surface([1 1; 1 1], [-1 1; -1 1], [-1 -1; 1 1], ...
'FaceColor', 'texturemap', 'CData', cdata );
view(3);
I want to assign different pictures for different faces, I've tried to set different cdata variables as cdata1, cdata2,..., cdata6 each has a different image path, but I got an error indicating that cdata1 is not defined.
EDIT: Here is what I've tried using only 2 images as an example,
cdata1 = flipdim( imread('face1.jpg'), 1 );
cdatar1 = flipdim( cdata1, 2 );
cdata2 = flipdim( imread('interface 1.png'), 1);
cdatar2 = flipdim( cdata2, 2 );
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surface([-1 1; -1 1], [-1 -1; 1 1], [-1 -1; -1 -1], ...
'FaceColor', 'texturemap', 'CData1', cdatar1 );
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surface([-1 1; -1 1], [-1 -1; 1 1], [1 1; 1 1], ...
'FaceColor', 'texturemap', 'CData2', cdata2 );
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surface([-1 1; -1 1], [-1 -1; -1 -1], [-1 -1; 1 1], ...
'FaceColor', 'texturemap', 'CData1', cdata1 );
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surface([-1 1; -1 1], [1 1; 1 1], [-1 -1; 1 1], ...
'FaceColor', 'texturemap', 'CData2', cdatar2 );
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surface([-1 -1; -1 -1], [-1 1; -1 1], [-1 -1; 1 1], ...
'FaceColor', 'texturemap', 'CData1', cdatar2 );
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surface([1 1; 1 1], [-1 1; -1 1], [-1 -1; 1 1], ...
'FaceColor', 'texturemap', 'CData1', cdata1 );
view(3);
The code above yields an error saying that CData1 is not defined.
Can anyone tell me how to get the above code capable of assigning different images to different faces of the cube?
Thanks.