In some tutoral-based codes, I connected a C# web application to a Java socket server through my web application's WebMethod
in a webservice. Unfortunately this is happening pretty slowly. For example, when the Java server echoes some data to the C# client I get the following results:
- Size of data sent= 32MB, total time= 980 ms (no problem)
- Size of data sent= 4MB, total time= 530 ms (becomes somewhat slower)
- Size of data sent= 1MB, total time= 520 ms (absolutely bottlenecked)
- Size of data sent= 1kB, total time= 516 ms (this must be some constant latency of something)
I've read that people can make real-time communications (~60/s) and sometimes even millions of streams/s with some server apps. What could be the problem with my implementation? It is sending multiple messages over a single open connection, so the object creation overhead should only show up for the first message? Why am I getting ~500 ms overhead on my messaging?
The C# webmethod is initiated when the web-app starts and connects to the same Java server for every call to this webmethod.
public static IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName());
public static IPAddress ipAddress = ipHostInfo.AddressList[0];
public static IPEndPoint remoteEP = new IPEndPoint(ipAddress, 9999);
// Create a TCP/IP socket.
public static Socket sender = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
public static int z = 0;
[WebMethod]
public BenchmarkData_ StartClient()
{
lock(lck)
{
z++;
if (z == 1)
{
sender.Connect(remoteEP);
}
}
int bytesRec = 0;
int boy = 0;
byte[] bytes = new byte[1024 * 1024];
int bytesSent = 0;
SocketFlags sf = new SocketFlags();
Stopwatch sw = new Stopwatch(); Stopwatch sw2 = new Stopwatch();
#region r
lock (lck)
{
sw.Start();
// Data buffer for incoming data.
// Connect to a remote device.
try
{
// Establish the remote endpoint for the socket.
// This example uses port 11000 on the local computer.
// Create a TCP/IP socket.
sender.ReceiveBufferSize = 1024 * 1024;
sender.ReceiveTimeout = 1;
// Connect the socket to the remote endpoint. Catch any errors.
try
{
Console.WriteLine("Socket connected to {0}", sender.RemoteEndPoint.ToString());
// Encode the data string into a byte array.
byte[] msg = Encoding.ASCII.GetBytes("This is a test<EOF>");
// Send the data through the socket.
bytesSent = sender.Send(msg);
// Receive the response from the remote device.
sw.Stop();
sw2.Start();
while ((bytesRec = sender.Receive(bytes)) > 0)
{
boy += bytesRec;
}
Console.WriteLine("Echoed test = {0}", Encoding.ASCII.GetString(bytes, 0, bytesRec));
// Release the socket.
// sender.Shutdown(SocketShutdown.Both);
// sender.Close();
sw2.Stop();
}
catch (ArgumentNullException ane)
{
Console.WriteLine("ArgumentNullException : {0}", ane.ToString());
}
catch (SocketException se)
{
Console.WriteLine("SocketException : {0}", se.ToString());
}
catch (Exception e)
{
Console.WriteLine("Unexpected exception : {0}", e.ToString());
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
#endregion
return new BenchmarkData_() { .... };
}
Here is the Java code (half-pseudo code)
serverSocket=new ServerSocket(port); // in listener thread
Socket socket=serverSocket.accept(); // in listener thread
// in a dedicated thread per connection made:
out=new BufferedOutputStream( socket.getOutputStream());
in=new DataInputStream(socket.getInputStream());
boolean reading=true;
ArrayList<Byte> incoming=new ArrayList<Byte>();
while (in.available() == 0)
{
Thread.sleep(3);
}
while (in.available() > 0)
{
int bayt=-2;
try {
bayt=in.read();
} catch (IOException e) { e.printStackTrace(); }
if (bayt == -1)
{
reading = false;
}
else
{
incoming.add((byte) bayt);
}
}
byte [] incomingBuf=new byte[incoming.size()];
for(int i = 0; i < incomingBuf.length; i++)
{
incomingBuf[i] = incoming.get(i);
}
msg = new String(incomingBuf, StandardCharsets.UTF_8);
if (msg.length() < 8192)
System.out.println("Socket Thread: "+msg);
else
System.out.println("Socket Thread: long msg.");
OutputStreamWriter outW = new OutputStreamWriter(out);
System.out.println(socket.getReceiveBufferSize());
outW.write(testStr.toString()); // 32MB, 4MB, ... 1kB versions
outW.flush();