I'm currently using ScrollReveal.js to make a bunch of tiny pixelated boxes do random things when scrolled upon, with the following code:
var index=0;
$(document).ready(function(){
jQuery('.pixel-box').each(function() { //each tiny box has class pixel-box
var directions =[ 'left', 'right', 'top', 'bottom']
index += 1
var currentElement = $(this);
var randEffect = getRandomInt(0,1);
var randTime = getRandomArbitrary(1, 3.5);
var randDirection = getRandomInt(0,3);
if(randEffect == 0){
var rand = getRandomInt(-360, 360);
$(this).attr('data-sr', 'wait .5s, enter ' + directions[randDirection] + ', flip ' + rand + 'deg, over '+ randTime +'s');
}
else if(randEffect == 1){
// move 24px
var rand = getRandomInt(10, 120);
$(this).attr('data-sr', 'wait .5s, enter ' + directions[randDirection] +', move '+ rand + 'px, over '+ randTime +'s');
}
if(index == 81){
window.sr = new scrollReveal();
}
});
});
It's working perfectly on Chrome, but on Safari, the behavior is extremely clunky and not what I want. Would you or anyone else have any insights as to why this is happening?
To illustrate, here's what it looks like on Chrome:
https://gyazo.com/4f51ff8279cf5a76ad3ab38a680ae2af
Here's what it looks like on Safari:
https://gyazo.com/8c30e489a2470ac415da3dde1d95d4ef
For reference, one of these boxes is being rendered using the HTML code:
<rect class="pixel-box" id="Rectangle-167-Copy-7" fill="#FDD93D" filter="url(#filter-35)" x="823.65422" y="188.994877" width="16.675" height="19.0983607"></rect>
I suspect that the problem may be due to inconsistencies with CSS transformations and SVG elements like <rect>
and <path>
across different browsers, but I haven't been coming up with much.