I'm trying to create a simple console game where you take care of yourself by feeding yourself.
using System;
namespace Project1
{
static class Program
{
static void Main(string[] args)
{
int hunger = 100;
Console.WriteLine("Enter your name: ");
string name = Console.ReadLine();
Console.WriteLine("Good choice, " + name);
Console.WriteLine("Press SPACE to continue");
while (!(Console.KeyAvailable && Console.ReadKey(true).Key == ConsoleKey.Spacebar))
{
// do something
int h = hunger - 2;
}
Console.WriteLine("You are hungry," + name);
Console.WriteLine("Press F to feed");
while (!(Console.KeyAvailable && Console.ReadKey(true).Key == ConsoleKey.F))
{
// do something
int food = hunger;
}
}
}
}
How can I display the current hunger after a change is made too it? I want to display the food level so the player knows to feed it and does not accidentally over feed it. By any chance is there a way to go back to a earlier line so I don't need to copy and paste the thing forever and ever? Thanks.