I have server A "windows 7 Pro" where I installed node.js and ran it using this command node ws_server.js
following the instructions here
From server B "Windows Server 2008 R2" running Apache 2.4/php 5.6.13 I want to connect to the ws_server
on Server A.
on **Server B* I have a script called websocket.php
with the code below
<script>
$(function() {
var WebSocketClient = require('websocket').client;
var client = new WebSocketClient();
client.on('connectFailed', function(error) {
console.log('Connect Error: ' + error.toString());
});
client.on('connect', function(connection) {
console.log('WebSocket Client Connected');
connection.on('error', function(error) {
console.log("Connection Error: " + error.toString());
});
connection.on('close', function() {
console.log('echo-protocol Connection Closed');
});
connection.on('message', function(message) {
if (message.type === 'utf8') {
console.log("Received: '" + message.utf8Data + "'");
}
});
function sendNumber() {
if (connection.connected) {
var number = Math.round(Math.random() * 0xFFFFFF);
connection.sendUTF(number.toString());
setTimeout(sendNumber, 1000);
}
}
sendNumber();
});
client.connect('ws://ServerA:8080/', 'echo-protocol');
});
</script>
But for some reason I get this error in the console.
ReferenceError: require is not defined
Do I need to take files from the nodejs folder from server A and include it in the client script? if so which files do I need to include?
Note: I have included jQuery files as well
EDITED
this is my client code
<script>
"use strict";
// Initialize everything when the window finishes loading
window.addEventListener("load", function(event) {
var status = document.getElementById("status");
var url = document.getElementById("url");
var open = document.getElementById("open");
var close = document.getElementById("close");
var send = document.getElementById("send");
var text = document.getElementById("text");
var message = document.getElementById("message");
var socket;
status.textContent = "Not Connected";
url.value = "ws://serverB:8080";
close.disabled = true;
send.disabled = true;
// Create a new connection when the Connect button is clicked
open.addEventListener("click", function(event) {
open.disabled = true;
socket = new WebSocket(url.value, "echo-protocol");
socket.addEventListener("open", function(event) {
close.disabled = false;
send.disabled = false;
status.textContent = "Connected";
});
// Display messages received from the server
socket.addEventListener("message", function(event) {
message.textContent = "Server Says: " + event.data;
});
// Display any errors that occur
socket.addEventListener("error", function(event) {
message.textContent = "Error: " + event;
});
socket.addEventListener("close", function(event) {
open.disabled = false;
status.textContent = "Not Connected";
});
});
// Close the connection when the Disconnect button is clicked
close.addEventListener("click", function(event) {
close.disabled = true;
send.disabled = true;
message.textContent = "";
socket.close();
});
// Send text to the server when the Send button is clicked
send.addEventListener("click", function(event) {
socket.send(text.value);
text.value = "";
});
});
</script>