I'm looking to integrate some delayed functions into my game, currently I'm working on putting a 5 second delay on calling my first function as in this time period the game goes through a countdown to get the player ready.
Currently my countdown is displayed but the game is in full swing in the background. I've got one function I'd like to delay for 5 seconds but I'm also thinking of using the same method to incorporate other objects later in the game to boost difficulty.
The call I'm looking to delay is moving.addChild(crows)
If anyone can show me how to build that would be great as I've been unable to find on site (unless I've missed it).