For an application i want to render things in background even when the app is not currently displayed. The official docs write to open a GLcontext via a GLSurfaceView. For not displaying graphics and rendering into another target there seems not to be a real solution.
So the Question is how to create a GL-context without GLSurfaceView in Android?
Use case: Record a video and add current time as text directly into video. For that CPU-based image-manipulation is simply to slow to be performed live. At least if the video should be also displayed while recording. OpenGL could render everything simply into a Framebuffer/Renderbuffer.