Apologies for asking such an open-ended question, but I want to emulate some synthetic assembly (not for a real processor) in C++ and I want to decouple the assembly from the implementation of the simulator it runs on.
Writing a DSL or similar seems like the obvious way and I have some experience of this, having done something like it (actually a mixture between a DSL and an interpreter) in Groovy.
boost::proto seems like the obvious choice, but I find the documentation utterly impenetrable, even though, as I say, I have some grasp of the basics.
Is there any alternative tutorial or similar out there that explains - in a way that focuses on the practicalities of writing a DSL rather than the theory of ASTs etc - how to do this. Or is there an alternative? Right now I am stuck with implementing the assembly instructions as methods of classes that make up the simulator, which makes them very tightly bound and extremely difficult to maintain the code base.