I have some scene in three.js with static objects like solid cubes and so on.
Over this objects I have place some quads each of them is textured with letter image.
When I activate fxaa postprocessing main objects looks fine but letters textures looks not good - blurry and dirty. I think it's because letter texture already antialiased. I can't generate another type of textures because Chrome render font already antialiased and I just get screenshot for texture.
Is it possible somehow exclude some objects from fxaa pass? Maybe make more render passes? Any ideas or samples?
Thanks.