The log says
java.lang.RuntimeException: createContext failed: EGL_SUCCESS
at android.opengl.GLSurfaceView$EglHelper.throwEglException(GLSurfaceView.java:1193)
at android.opengl.GLSurfaceView$EglHelper.throwEglException(GLSurfaceView.java:1184)
at android.opengl.GLSurfaceView$EglHelper.start(GLSurfaceView.java:1034)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1401)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1240)
when I try to use the Rajawali library on Android studio. I found out that the problem must be device-capability-specific, because my app runs on other devices (Samsung Galaxy Tab 4, Nexus) but not on Sony Xperia LT30p. I have looked around and have only found this thread talking about the same problem. I thought it might be a problem of RAM or overflowing, so I disabled all background processes and uninstalled most apps. Still, the error persists. Does anyone know why this happens and if there exists a way around it?