After seeing this question I realized that now it's around 5 years later, and I kept hearing that translators are getting better and better.
Is there CURRENTLY really any professional way of developing in java for iOS mobile systems?
Thanks
After seeing this question I realized that now it's around 5 years later, and I kept hearing that translators are getting better and better.
Is there CURRENTLY really any professional way of developing in java for iOS mobile systems?
Thanks
Using Robovm and libgdx are the best way I've found to compile to iOS.
RoboVM: robovm.com libgdx: https://libgdx.badlogicgames.com
RoboVM uses a AOT (Ahead-of-time) compiler to convert the Java code before it's packaged to iOS
libgdx provides a library that is compatible with Android, Desktop, iOS, and HTML
I heard of the Gluon project which is bridging JavaFX and Java to iOS and Android. I think it looks pretty promising, and I worked on Github with one of its founders. I think they'll pull together something pretty neat http://gluonhq.com/
Intel has recently introduced INDE Multi-OS Engine early access programm: https://software.intel.com/en-us/intel-inde-multi-os-early-access
Good technical overview is here: https://software.intel.com/en-us/blogs/2015/07/30/multi-os-engine-of-intel-inde-technical-overview
It let's to create Java applications in Android Studio for both iOS and Android platforms with a possibility to share logic between them.
Also there is a way to develop an app on Windows-host with Mac build server in LAN.