I see a strange behavior while fetching the modification time of a file. we have been calling _stat64 method to fetch the file modification in our project as following.
int my_win_stat( const char *path, struct _stati64 *buf)
{
if(_stati64( path, buf) == 0)
{
std::cout<<buf->st_mtime << std::endl; //I added to ensure if value is not changing elsewhere in the function.
}
...........
...........
}
When I convert the epoch time returned by st_mtime variable using epoch convertor, it shows 2:30 hrs ahead of current time set on my system.
When I call same API as following from different test project, I see the correct mtime (i.e. according to mtime of file shown by my system).
if (_stat64("D:\\engine_cost.frm", &buffer) == 0)
std::cout << buffer.st_mtime << std::endl;
Even I called GetFileTime() and converted FILETIME to epoch time with the help of this post. I get the correct time according to time set the system.
if (GetFileTime(hFile, &ftCreate, &ftAccess, &ftWrite))
{
ULARGE_INTEGER ull;
ull.LowPart = ftWrite.dwLowDateTime;
ull.HighPart = ftWrite.dwHighDateTime;
std::cout << (ull.QuadPart / 10000000ULL - 11644473600ULL);
}
What I am not able to figure out is why does the time mtime differ when called through my existing project?
What are the parameters that could affect the output of mtime ?
What else I could try to debug the problem further ?
Note
- In VS2013, _stati64 is a macro which is replaced replaced by _stat64.
- File system is NTFS on windows 7.