Is it possible to implement transactions in Graph Engine?
I like to do multiple updates on different cells and then commit or rollback these changes.
Even with one cell it is difficult. When I use the next code the modification is not written to disk but the memory is changed!
using (Character_Accessor characterAccessor = Global.LocalStorage.UseCharacter(cellId, CellAccessOptions.StrongLogAhead))
{
characterAccessor.Name = "Modified";
throw new Exception("Test exception");
}