I call
- (void)addCurveToPoint:(CGPoint)endPoint controlPoint1:(CGPoint)controlPoint1 controlPoint2:(CGPoint)controlPoint2;
to create a curve path.
can I get every point.y from the path when I provide a point.x ?
I call
- (void)addCurveToPoint:(CGPoint)endPoint controlPoint1:(CGPoint)controlPoint1 controlPoint2:(CGPoint)controlPoint2;
to create a curve path.
can I get every point.y from the path when I provide a point.x ?