Do the following steps:
- Create a
Form
- Set
FormBorderStyle
to FixedSingle
- Set
MinimizeBox
to false
- Set
MaximizeBox
to false
- Set
TopMost
to true
- Handle
Load
, FormClosing
and DeActivate
events of your form.
- Write this code in your form class:
Code:
public partial class Form1: Form
{
public Form1()
{
InitializeComponent();
}
// Structure contain information about low-level keyboard input event
[StructLayout(LayoutKind.Sequential)]
private struct KBDLLHOOKSTRUCT
{
public Keys key;
public int scanCode;
public int flags;
public int time;
public IntPtr extra;
}
//System level functions to be used for hook and unhook keyboard input
private delegate IntPtr LowLevelKeyboardProc(int nCode, IntPtr wParam, IntPtr lParam);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr SetWindowsHookEx(int id, LowLevelKeyboardProc callback, IntPtr hMod, uint dwThreadId);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern bool UnhookWindowsHookEx(IntPtr hook);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr CallNextHookEx(IntPtr hook, int nCode, IntPtr wp, IntPtr lp);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr GetModuleHandle(string name);
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern short GetAsyncKeyState(Keys key);
//Declaring Global objects
private IntPtr ptrHook;
private LowLevelKeyboardProc objKeyboardProcess;
private IntPtr captureKey(int nCode, IntPtr wp, IntPtr lp)
{
if (nCode >= 0)
{
KBDLLHOOKSTRUCT objKeyInfo = (KBDLLHOOKSTRUCT)Marshal.PtrToStructure(lp, typeof(KBDLLHOOKSTRUCT));
// Disabling Windows keys
if (objKeyInfo.key == Keys.RWin || objKeyInfo.key == Keys.LWin || objKeyInfo.key == Keys.Tab && HasAltModifier(objKeyInfo.flags) || objKeyInfo.key == Keys.Escape && (ModifierKeys & Keys.Control) == Keys.Control)
{
return (IntPtr)1; // if 0 is returned then All the above keys will be enabled
}
}
return CallNextHookEx(ptrHook, nCode, wp, lp);
}
bool HasAltModifier(int flags)
{
return (flags & 0x20) == 0x20;
}
private void Form1_Load(object sender, EventArgs e)
{
ProcessModule objCurrentModule = Process.GetCurrentProcess().MainModule;
objKeyboardProcess = new LowLevelKeyboardProc(captureKey);
ptrHook = SetWindowsHookEx(13, objKeyboardProcess, GetModuleHandle(objCurrentModule.ModuleName), 0);
}
private void Form1_FormClosing(object sender, FormClosingEventArgs e)
{
e.Cancel = true;
}
protected override void WndProc(ref Message message)
{
const int WM_SYSCOMMAND = 0x0112;
const int SC_MOVE = 0xF010;
switch (message.Msg)
{
case WM_SYSCOMMAND:
int command = message.WParam.ToInt32() & 0xfff0;
if (command == SC_MOVE)
return;
break;
}
base.WndProc(ref message);
}
private void Form1_Deactivate(object sender, EventArgs e)
{
this.Activate();
}
}
Notes:
The code for disable Win and Alt + Tab has taken from this post, Thanks to the author.
The code for preventing move, has taken from this post, Thanks to the author.
Don't Forgt to add usings:
Usings:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;