Generators allow to write synchronous-like function, because they can stop its execution and resume it later.
I guess you already read some articles like this and know how to define generator function and use them.
Your asynchronous code can be represented as a simple iterator with a magic yield
keyword. Generator function will run and stop here until you resume it using method next()
.
function* loadImages(imagesIds) {
var images = [], image;
for(imageId of imagesIds) {
image = yield loadSingleImage(imageId);
images.push(image);
}
return images;
}
Because there is a cycle, function will go though the cycle with each next()
until all imagesIds
will have been walked. Finally there will be executed return statement and you will get images
.
Now we need to describe image loading. Our generator function need to know when current image have loaded and it can start to load next. All modern javascript runtimes (node.js and latest browsers) have native Promise
object support and we will define a function which returns a promise and it will be eventually resolved with image if it will have been found.
function loadSingleImage(imageId) {
return new Promise((resolve, reject) => {
Images.findById(imageId).exec((findImageErr, foundImage) => {
if (foundImage) {
resolve(foundImage)
} else {
reject();
}
});
});
}
Well we have two functions, one for single image load and the second for putting them together. Now we need a some dispatcher for passing control from one to another function. Since your don't want to use libraries, we have to implement some helper by yourself.
It is a smaller version of spawn function, which can be simpler and better to understand, since we don't need to handle errors, but just ignore missing images.
function spawn(generator) {
function continuer(value) {
var result = generator.next(value);
if(!result.done) {
return Promise.resolve(result.value).then(continuer);
} else {
return result.value;
}
}
return continuer();
}
This functions performs a recursive calls of our generator within continuer
function while the result.done
is not true. Once it got, that means that generation has been successfully finished and we can return our value.
And finally, putting all together, you will get the following code for gallery loading.
router.get('/gallery', function(req, res) {
var imageGenerator = loadImages(imagesIds);
spawn(imageGenerator).then(function(images) {
res.render('gallery', {
images: images
});
});
});
Now you have a little bit pseudo-synchronous code in the loadImages
function. And I hope it helps to understand how generators work.
Also note that all images will be loaded sequently, because we wait asynchronous result of loadSingleImage
call to put it in array, before we can go to the next imageId
. It can cause performance issues, if you are going to use this way in production.
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