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I need to display a simple 3D model in a c# .net app. Previously this would be done with XNA, but that's over with. What's the easiest way to do this now?

OXO
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  • There were few topics like yours: http://stackoverflow.com/questions/15592861/xna-alternative http://stackoverflow.com/questions/10714091/c-sharp-game-development-after-xna http://stackoverflow.com/questions/9978577/alternative-to-microsoft-xna-game-studio – bartosz.baczek Sep 10 '15 at 11:41
  • This is not a bad question per se, if you gave us more details. Do you want a fullscreen app? Windowed app? Winforms/WPF? What's the use case? – JBeurer Sep 10 '15 at 11:57
  • You might want to look into OpenTK which has last been updated on July 21st 2015. It's a OpenGL wrapper (plus OpenAL and Input handling) can be embedded into windowed apps too (as a control). – JBeurer Sep 10 '15 at 11:59

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