Not sure if this is the right place to be asking this. I'm also not sure if I'm just bad at the internet, but I haven't been able to find any definitive documentation on Xamarin's UI Coordinate System. I can tell that (0, 0) is top left. However, is the origin for UI objects in the center? Is it on the top left; middle left? The system is obviously not gauged in pixels. Are absolute positions resolution independent?
If any one knows of this documentation / can give me a detailed explanation of how this works I would be eternally grateful.
Thanks in advance!