Currently I'm making a game in spritekit & swift but the problem is I've set the GameScene size with size:CGSize(width: 750, height: 1334) in GameViewController that extends the UIViewController.
The reason that I had set the size to 750 * 1334 is because I wanted to publish the game for iphone 6, but the problem is the will it be displayed wrongly in 6plus or iphone 5 ? Was it the right choice to set the size ?
Should I prepare the image for @2x and @3x ? Most of the ingame characters and images are set with 150 * 150 and it is well suited for the 750 * 1334 environment but should I set other resources? I fear if I submit my game it will be rejected . I would love to hear from the pros here !