I have n number of lists of objects which I need to convert to a list of object arrays each containing a unique combination of objects from the original lists.
Example:
myList[0] = new List<object>(){a, b, c, d};
myList[1] = new List<object>(){"0", "1", "2", "3", "4"};
myList[2] = new List<object>(){0, 1, 2};
myList[3] = new List<object>(){aClass, bClass}
etc.
Needs to become:
newList[0] = new object[]{a, "0", 0, aClass};
newList[1] = new object[]{a, "0", 0, bClass};
newList[2] = new object[]{a, "0", 1, aClass};
newList[3] = new object[]{a, "0", 1, bClass};
newList[4] = new object[]{a, "0", 2, aClass};
newList[5] = new object[]{a, "0", 2, bClass};
newList[6] = new object[]{a, "1", 0, aClass};
newList[7] = new object[]{a, "1", 0, bClass};
newList[8] = new object[]{a, "1", 1, aClass};
newList[9] = new object[]{a, "1", 1, bClass};
newList[10] = new object[]{a, "1", 2, aClass};
newList[11] = new object[]{a, "1", 2, bClass};
etc.
The order of the variables has to be preserved (the list at myList[0] has to be first, etc) because these object arrays are the parameters passed via reflection:
Indicator temp = (Indicator) newIndicator.Invoke(this, newList[i]);
If the number of lists of objects were static, it might look something like the following:
List<object[]> newList = new List<object[]>();
for(int i = 0; i < myList[0].Count; i++)
{
for(int i2 = 0; i2 < myList[1].Count; i2++)
{
for(int i3 = 0; i3 < myList[2].Count; i3++)
{
for(int i4 = 0; i4 < myList[3].Count; i4++)
{
object[] temp = new object[]{myList[0][i], myList[1][i2], myList[2][i3], myList[3][i4]};
newList.Add(temp);
}
}
}
}
My latest attempt was to create a list of indicies which held the current index of each list and incremented it appropriately, but my math doesn't seem to work out as I scale it out.
private List<object[]> ToParametersList(List<List<object>> listOfLists)
{
int counter = 1;
foreach(List<object> list in listOfLists){ counter *= list.Count; }
List<object[]> returnList = new List<object[]>();
List<int> indicies = new List<int>();
int tempSplit = 0;
List<int> splits = new List<int>();
List<int> splitcounters = new List<int>();
for(int i = 0; i < listOfLists.Count; i++)
{
if(i == 0 && listOfLists[0].Count > 2)
{
splits.Add(counter / listOfLists[0].Count);
tempSplit = counter / listOfLists[0].Count;
} else if(i > 0 && listOfLists[i].Count > 2) {
splits.Add(tempSplit / listOfLists[i].Count);
tempSplit /= listOfLists[i].Count;
} else if(listOfLists[i].Count == 2)
{
splits.Add(1);
}
indicies.Add(0);
splitcounters.Add(1);
}
for(int i = 0; i < counter; i++)
{
object[] newObject = new object[listOfLists.Count];
for(int i2 = 0; i2 < listOfLists.Count; i2++)
{
if(i < splits[i2] * splitcounters[i2] && ((indicies[i2] < listOfLists[i2].Count && listOfLists[i2].Count > 2) || indicies[i2] < listOfLists[i2].Count - 1))
{
newObject[i2] = listOfLists[i2][indicies[i2]];
}
else if(i >= splits[i2] * splitcounters[i2] && ((indicies[i2] < listOfLists[i2].Count && listOfLists[i2].Count > 2) || indicies[i2] < listOfLists[i2].Count - 1))
{
indicies[i2]++;
splitcounters[i2]++;
newObject[i2] = listOfLists[i2][indicies[i2]];
}
else
{
indicies[i2] = 0;
splitcounters[i2]++;
newObject[i2] = listOfLists[i2][indicies[i2]];
}
}
returnList.Add(newObject);
}
return returnList;
}
I have also gone through many of the recursion questions on here and am still having trouble understanding how to apply them to this particular situation (I am relatively new to recursion).
Any help would be greatly appreciated!
EDIT: In Cartesian products with n number of list the OP's post is confusing and the answer provided has no explanation of what is happening. The link to Eric Lippert's Blog is a general overview of Cartesian products which did not help me break the barrier that I needed to properly understand this in the context of what I was trying to do.